Interview: Thomas Gullen on Construct
In this little interview, Thomas Gullen one of the directors of Scirra.com answers some questions about the Game Creation Tools Construct Classic and Construct 2.
We’ve listened to the community and hope to make Construct 2 even more popular than Construct Classic. Although we’ve decided to go commercial with Construct 2 there is a free edition available. If you haven’t seen it already the Space Blaster HTML5 demo was made in the free edition!
There’s only two of us working on Scirra, Ashley does all the super clever stuff writing the editor and I do the website and all other little bits and bobs. During development of Construct 2 we really try hard to respond to all queries and requests in our forum and integrate them into Construct 2 if we feel they are a good idea. Community feedback is very important for us in driving Construct 2 in the right direction.
Developers can expect a very intuitive and easy to use editor that lets them make HTML5 games quickly and easily. HTML5 is the exporter we have picked to go with first but users can expect more exporters in the future (EXE, iOS native etc).
People also complain that HTML5 games run slowly in their browsers. This is usually due to the fact that they haven’t got Hardware Acceleration enabled in their browsers. You can enable hardware acceleration in Chrome by yourself but this is somewhat experimental. So it will probably be better to wait for the next version of Chrome which will be shipped with this automatically enabled.
Browser support is rapidly improving for HTML5 and we expect things to be a lot smoother and faster in the coming months.
<We’ve also included lots of free music, ambient sounds, sprite packs and sound effects in with the early adopter release which a lot of other game making programs don’t do. We’re aiming on expanding this collection slowly and have really enjoyed working with Matt Oglesby who’s written some great music for us and Nick Conlon who’s designed a lot of sprites. We’ve tried to include a generous handful of these in the free edition!
Moreover consider to check out The Big List Of Game Making Tools.
Furthermore Here’s A Little 2 Min Video That Showcases Construct 2
Indie Resources!
Finally!
After more than 2 years of work i can finally present to you the Indie Resources!
Enjoy!
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PixelProspector Relaunch
Hi guys… PixelProspector is finally back!
Let’s celebrate the comeback, the redesign and PixelProspector’s 2nd anniversary with a new video compilation!
75 Free Indie Games In 5 Minutes
It’s the spiritual successor to the 235 Free Indie Games In 10 Minutes Video and features again awesome music by the legendary Bit Shifter.
Currently working on:
- PixelProspector’s Marketing Guide
The Big List Of Video Game DocumentariesDone!- PixelProspector’s IndieStore
Other unfinished stuff that needs to be done:
Add the remainingDone!+18015010080 GamesLaunch the Indie Resources partDone!Create a better “Indie Games” overview page including a Master ListDone!Fix the links of the YouTube videos30% Done!- Integrate old comments somewhat later on…
- Improve some visual aspects of the site including sidebar
- Write a proper “About” page
- Improve some other things