The Big List Of Pricing Resources
Articles About Pricing
- Pricing (Wikipedia)
- Price (Wikipedia)
- Low Prices, Low Expectations? Ars Looks At Indie Game Pricing (ars technica)
- Pricing For Independent Games (Gamasutra)
- How Much Should An Indie Game Cost? (Rampant Games)
- How Much Should DLC Cost? (Positech Games)
- Should Games Sell For Donations? Or, Is Setting a Fixed Price For Losers? (Jeff Vogel)
- Why All Our Games Are Now Cheaper (Jeff Vogel)
- Jeff Vogel on the Humble Bundle (Wolfire Blog)
- Scientific Experiment Into “Humble Indie Bundle” Style Pricing/Donations (TIGSource Forums)
- The 0.99 Problem (Adam “Atomic” Saltsman / Gamasutra)
- What? Some Indie Games Made Money? (Jeff Vogel)
- Indie Games Should Be Too Cheap or Too Expensive (Jeff Vogel)
- Indie Games Should Cost More Pt.I (Jeff Vogel)
- Indie Games Should Cost More Pt.II (Jeff Vogel)
- Pricing Tips (TIGSource Forums)
- Creating A Pricing Strategy (TIGSource Forums)
- Less Is More: Gabe Newell On Game Pricing (Rock, Paper, Shotgun)
- Price Anchoring
- Game Pricing (TIGSource Forums)
- 18 Approaches For Setting The Right Price For Your Game
- Free Isn’t Tempting Any More (Positech Games)
- Indie Game Pricing Pressures (Positech Games)
- Older Article About Shareware Program Pricing
- Two Myths Of Setting Cheap Prices (about Freelancing…still worth to think about)
FREE
- Tech Is Too Cheap to Meter: It’s Time to Manage for Abundance, Not Scarcity (Wired)
- Still Think Free Doesn’t Work? (Gamasutra)
- The Power Of Free (Games From Within)
- Free Distribution (Jason Rohrer)
- Why Free Plans Don’t Work
- Complete Guide To Freemium Business Models (TechCrunch)
- Freemium Case Studies
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