The Big List Of Postmortems
Postmortem means “after death” and is used in the gaming world when developers analyze their finished game and everything they did during its creation.
Postmortems can be very helpful because they provide insights and tips that you can use in order to not make the same mistakes… or get ideas on how to do certain things when developing a game.
Indie Postmortems
- Aaaaa! — A Reckless Disregard for Gravity (Dejobaan Games)
- Armadillo Run (Peter Stock)
- BIT.TRIP BEAT (Gaijin Games)
- Cogs (Lazy 8 Studios)
- Darwinia (introversion)
- Droplitz (Blitz Games)
- Explosionade (Mommy’s Best Games)
- Eets (Klei Entertainment)
- Flick Buddies (Bane Games)
- Gish (Chronic Logic)
- Monsters (Probably) Stole My Princess (Mediatonic)
- NyxQuest: Kindred Spirits (Over the Top Games)
- Oasis (Mind Control)
- Ray Ardent: Science Ninja (Ninja Robot Dinosaur)
- RoboBlitz (Naked Sky Entertainment)
- Recettear (Carpe Fulgur)
- RocketBowl (Large Animal)
- Super Meat Boy (Team Meat)
- Schizoid (Torpex Games)
- Splosion Man (Twisted Pixel)
- Swords & Soldiers (Ronimo Games)
- The Blackwell Convergence (Wadjet Eye)
- The Graveyard (Tale of Tales)
- The Path (Tale of Tales)
- Trine (Frozenbyte
- Weapon of Choice (Mommy’s Best Games)
- Wik & The Fable Of Souls (Reflexive)
- Zeno Clash (ACE Team)
- Humble Indie Bundle (1 Hour GDC Talk)
- Humble Indie Bundle (Indiegames Blog)
- Humble Indie Bundle (Joystiq)
AAA Studios Postmortems
- A Boy and His Blob (WayForward)
- Black & White (Lionhead Studio)
- Baldur’s Gate II (BioWare)
- Bionic Commando Rearmed (Capcom/GRIN)
- BioShock (2K Boston/2K Australia)
- Brutal Legend (Double Fine)
- Call Of Duty 2 (Infinity Ward)
- Crackdown (Realtime Worlds)
- Crash Bandicoot (Naughty Dog)
- Darkest of Days (8Monkey)
- Deadliest Warrior (Pipeworks Software)
- Deus Ex (Ion Storm)
- Diablo II (Blizzard)
- Fable (Lionhead Studio)
- Fallout Tactics (Micro Forte)
- Hydro Thunder Hurricane (Vector Unit)
- Indigo Prophecy (Quantic Dream)
- Jak and Daxter: the Precursor Legacy (Naughty Dog)
- Matt Hazard: Blood Bath and Beyond (Vicious Cycle)
- Neverwinter Nights (Bioware)
- No One Lives Forever (Monolith)
- Okamiden (Capcom)
- Operation Flashpoint (Bohemia Interactive Studios)
- Project Gotham Racing 3 (Bizarre Creations)
- Ratchet & Clank Future: Tools of Destruction (Insomniac)
- Splinter Cell (Ubisoft)
- Super Monkey Ball 2 (Sega/Other Ocean)
- System Shock 2 (Irrational Games)
- The World Ends With You (Square Enix)
- TRON 2.0 (Monolith)
- Tomb Raider: Underworld (Crystal Dynamics)
- Ty the Tasmanian Tiger 2 (Krome Studios)
- Ratchet & Clank (Insomniac Games)
- Star Wars Rogue Leader: Rogue Squadron II (Factor 5)
- Uncharted: Drake’s Fortune (Naughty Dog)
- Unreal Tournament (Epic Games)
- Vampire: The Masquerade — Redemption (Nihilistic Software)
- Wild 9 (Shiny Entertainment)
- WipEout Pure (SCEE)
- Zoo Tycoon 2: Marine Mania (Blue Fang)
- What Went Wrong? Learning From Past Postmortems (Gamasutra Special)
Leave a comment
Here’s another fantastic resource of HUNDREDS of indie postmortems: the Ludum Dare blog POSTMORTEM tag. A lot of wisdom to digest:
http://www.ludumdare.com/compo/tag/postmortem/
Breakdance McFunkypants
January 9, 2012
An analysis of two years worth of LD48 postmortems:
http://www.mcfunkypants.com/2011/infographic-game-jam-postmortems/
After the last Ludum Dare, I did a postmortem survey (and a whopping 747 people filled out the questionnaire!) and made a fun infographic:
http://www.mcfunkypants.com/2011/game-jam-survey/
Enjoy!
Breakdance McFunkypants
January 9, 2012
“is used in the gaming world”… someone needs to get out of his cave
Coolcat
January 16, 2012
There’s also this one: http://www.catnapgames.com/blog/2007/01/20/devastro-project-postmortem.html
Tom
January 16, 2012