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The Big List Of Game Design

Book Recommendations:

I highly recommend Level Up!: The Guide to Great Video Game Design (by Scott Rogers… he was also involved in the creation of the Maximo series and God of War 1). The book offers really good practical advice and is nicely structured and well thought out. Moreover it also contains lots of fine illustrations and is primarily tailored towards action oriented games (especially platformers).

Two more game design books that are probably good:
The Art of Game Design: A Book of Lenses (Note: I haven’t completely read it yet but from what I’ve read so far (2/10) it seems also interesting).
Game Feel: A Game Designer’s Guide to Virtual Sensation (Note: I have not personally read this book yet…but I want to check it out in the future… according to reviews it seems to be good)

Articles about Gameplay Mechanics

Discussions

Rules For Games: Do & Don’t

Platformer Design

Videos

How To Not Suck At Game Design

Genre

Game Polish

User Interface Design

Difficulty

Game Design Documents

Game Design Concepts (Ian Schreiber)

Game Balance Concepts (Ian Schreiber)

Game Length

Character Design

Level Design

  • VGMaps (huge amount of screenshots of entire levels from hundreds of games. Note: Site is filled with Poker ads)

Artificial Intelligence

Prototyping

Sandbox & Open World Design

Popularity

Game Accessibility

Free Books

Uncategorized Articles

Game Development Sites

  • Wow. Great list. Damn, I was planning on sleeping tonite, but it looks like I’m going to read lot.

    Anjin Anhut

    August 9, 2011

  • I’ll start using these links right away!!! :D THANKS A LOT :D

    Vladimir

    August 10, 2011

  • NOOOO!!!! I WANT TO DIEEEEEE!!! (it’s too much)

    Antipirina

    August 11, 2011

  • [...] and more. Check it out. Kudos for the work and I’m honored to have some articles of mine referred to as well. Keep it [...]

  • [...] llama The Big List. Está en [...]

  • [...] The Big List Of Game Design « PixelProspector – the indie goldmine [...]

    Team Pre-Alpha | teamprealpha

    November 22, 2011

  • [...] and more. Check it out. Kudos for the work and I’m honored to have some articles of mine referred to as well. Keep it [...]

  • Very happy my article on Pressure in Platformers is up here.

    I’d also recommend the following article on economics in MMO’s (based on Ultima Online) – though it’s also an interesting read in general. I’ve been mulling it over for thoughts on Arnthak’s economy.

    http://www.mine-control.com/zack/uoecon/uoecon.html

    Noble Kale

    January 18, 2012

  • Wow, thank you so much for compiling this list, I have already seen a few articles on the list but the vast majority are news to me. I have been looking for a list like this for a long time you have done the world a great service.

    JoelCapone

    August 3, 2012

  • Nice to hear that they are useful to you :)

    PixelProspector

    August 5, 2012

  • [...] The Big List of Game Design [...]

  • [...] Designing the Game Play – Once the story is fleshed out in the storyboard and script the next step is to design the game play. The type of game will dictate the tools used to make it as well as the complexity of the process. There are several excellent resources available online and in print for understanding and creating solid game play. Rules of Play: Game Design Fundamentals by Katie Salen and Eric Zimmerman Challenges for Game Designers: Non-digital exercises for video game designers by Brenda Braithwaite and Ian Schreiber The Art of Game Design: A book of lenses by Jesse Schell Beginning Game Level Design by John Feil and Marc Scattergood Pixel Prospector’s "Big List of Game Design" [...]

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