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The Big List Of Game Design


Book Recommendations:

I highly recommend Level Up!: The Guide to Great Video Game Design (by Scott Rogers… he was also involved in the creation of the Maximo series and God of War 1). The book offers really good practical advice and is nicely structured and well thought out. Moreover it also contains lots of fine illustrations and is primarily tailored towards action oriented games (especially platformers).

Two more game design books that are probably good:
The Art of Game Design: A Book of Lenses (Note: I haven’t completely read it yet but from what I’ve read so far (2/10) it seems also interesting).
Game Feel: A Game Designer’s Guide to Virtual Sensation (Note: I have not personally read this book yet…but I want to check it out in the future… according to reviews it seems to be good)


Articles about Gameplay Mechanics


Discussions


Rules For Games: Do & Don’t


Platformer Design


Videos


How To Not Suck At Game Design


Genre


Game Polish


User Interface Design


Difficulty


Game Design Documents


Game Design Concepts (Ian Schreiber)


Game Balance Concepts (Ian Schreiber)


Game Length


Character Design


Level Design

  • VGMaps (huge amount of screenshots of entire levels from hundreds of games. Note: Site is filled with Poker ads)

Artificial Intelligence


Prototyping


Sandbox & Open World Design


Popularity


Game Accessibility


Free Books


Uncategorized Articles


Game Development Sites