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The Big List Of Game Design

Book Recommendations:

I highly recommend Level Up!: The Guide to Great Video Game Design (by Scott Rogers… he was also involved in the creation of the Maximo series and God of War 1). The book offers really good practical advice and is nicely structured and well thought out. Moreover it also contains lots of fine illustrations and is primarily tailored towards action oriented games (especially platformers).

Two more game design books that are probably good:
The Art of Game Design: A Book of Lenses (Note: I haven’t completely read it yet but from what I’ve read so far (2/10) it seems also interesting).
Game Feel: A Game Designer’s Guide to Virtual Sensation (Note: I have not personally read this book yet…but I want to check it out in the future… according to reviews it seems to be good)

Articles about Gameplay Mechanics

Discussions

Rules For Games: Do & Don’t

Platformer Design

Videos

How To Not Suck At Game Design

Genre

Game Polish

User Interface Design

Difficulty

Game Design Documents

Game Design Concepts (Ian Schreiber)

Game Balance Concepts (Ian Schreiber)

Game Length

Character Design

Level Design

  • VGMaps (huge amount of screenshots of entire levels from hundreds of games. Note: Site is filled with Poker ads)

Artificial Intelligence

Prototyping

Sandbox & Open World Design

Popularity

Game Accessibility

Free Books

Uncategorized Articles

Game Development Sites

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