Shadows Of Lylat is a third person space shooter that pays tribute to the Star Fox Series. It’s already 6 years in development and looks pretty impressive.
From the Homepage:
This project is a fan made standalone game that runs on the FreeSpace Open engine. It is not a mod since you do not need FreeSpace in order to run it. Shadows of Lylat is not for any console system, and we are not affiliated by Nintendo, Argonaut Software, Namco, Q-Games, or anyone else terribly important. To play it, all you will need is a fairly recent computer system. Exact system requirements aren’t set yet, but they shouldn’t be that bad.
The engine is cross platform, so it should run on any major platform.
- Next-gen graphics
- Massive enemies
- Space and ground based missions
- Compaign and Coop mode
- Huge multiplayer wars
- A deep storyline
- And much more!
Link to Trailer (July 2009) Download Hi-Res Version
Link to Trailer (August 2006) Download Hi-Res Version
It looks great, but something like this is just begging for a cease and desist from Nintendo. With this much talent I always wonder why programmers go the fangame route instead of going an original route with the idea, even if the gameplay is heavily reminiscent of an existing IP.
If Nintendo wanted to cease and desist this game, they would have done so sooner, like Square Enix and the 3D Chrono Trigger remake. My hope is that Nintendo takes the more intelligent route, and instead hires the developers so that it can sell this game and make a profit.
Hmm, huge corporation has team of fan msking a cool fangame that a lot of people like. Should they:
A: send cease and desist and tick off part of their fanbase?
B: act like nothing’s going on and keep the happy fans?
You know which one I’d pick.
(hint: it ain’t A).
They hold fangame competitions every year now over at Nintendo. C&D’s don’t go out half as much as they used to, especially now that people are conscious of who to credit and such.
Well I’m excited for this. Maybe for once, I can play a Star Fox game as amazingly great as the 64 version.